C# Class ToLuaMenu, UnityHello

Afficher le fichier Open project: woshihuo12/UnityHello Class Usage Examples

Méthodes publiques

Свойство Type Description
baseType List
dropType List

Private Methods

Méthode Description
AddSpaceNameToTree ( ToLuaTree tree, ToLuaNode parent, string space ) : void
AutoAddBaseType ( BindType, bt, bool beDropBaseType ) : void
BuildLuaBundle ( string subDir, string sourceDir ) : void
BuildLuaBundles ( ) : void
BuildLuaToPersistent ( ) : void
BuildLuaToResources ( ) : void
BuildNotJitBundles ( ) : void
ClearAllLuaFiles ( ) : void
ClearBaseTypeLuaWrap ( ) : void
ClearLuaFiles ( ) : void
ClearLuaWraps ( ) : void
CopyDirectory ( string source, string dest, string searchPattern = "*.lua", SearchOption, option = SearchOption.AllDirectories ) : void
CopyLuaBytesFiles ( string sourceDir, string destDir, bool appendext = true, string searchPattern = "*.lua", SearchOption, option = SearchOption.AllDirectories ) : void
CopyLuaFilesToPersistent ( ) : void
CopyLuaFilesToRes ( ) : void
CreateDefaultWrapFile ( string path, string name ) : void
CreateStreamDir ( string dir ) : string
GenBaseTypeLuaWrap ( ) : void
GenBindTypes ( BindType, list, bool beDropBaseType = true ) : BindType[],
GenLuaAll ( ) : void
GenLuaBinder ( ) : void
GenLuaDelegates ( ) : void
GenLuaWrapBinder ( ) : void
GenPreLoadFunction ( BindType, bt, StringBuilder sb ) : void
GenRegisterInfo ( string nameSpace, StringBuilder sb, List delegateList, List wrappedDelegatesCache ) : void
GenerateClassWraps ( ) : void
GetAllDirs ( string dir, List list ) : void
GetCustomTypeDelegates ( ) : HashSet
GetOS ( ) : string
GetSpaceNameFromTree ( ToLuaNode node ) : string
InitTree ( ) : ToLuaTree
RemoveNameSpace ( string name, string space ) : string
RemoveTemplateSign ( string str ) : string
ToLuaMenu ( ) : System

Property Details

baseType public_oe static_oe property

public static List baseType
Résultat List

dropType public_oe static_oe property

public static List dropType
Résultat List