Свойство | Type | Description | |
---|---|---|---|
correctSequence | int[] | ||
inputSequence | int[] | ||
isCorrect | bool | ||
reset | bool | ||
tilePath | GameObject[] | ||
tilePuzzleSolved | bool |
Méthode | Description | |
---|---|---|
MovePathDown ( ) : void | ||
Reset ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
ResetSequence ( ) : IEnumerator |