Свойство | Type | Description | |
---|---|---|---|
AxesTextOffsetPrefab | GameObject | ||
AxesTextPrefab | GameObject | ||
CharacterSize | float | ||
LabelInterval | float | ||
LabelRange | int | ||
LineThickness | float | ||
MainCamera | Transform | ||
Shader | Shader | ||
TickLineHeight | float | ||
VerticalLabelsOffset | float | ||
axis_range | int | ||
showAxes | bool | ||
showHalfTicks | bool | ||
showQuarterTicks | bool | ||
showTicks | bool | ||
xColor | Color | ||
yColor | Color | ||
zColor | Color |
Méthode | Description | |
---|---|---|
Start ( ) : void |
Méthode | Description | |
---|---|---|
BuildAxes ( ) : void | ||
DestroyChildren ( ) : void | ||
LabelAxes ( GameObject target, string text, Color color = null ) : void | ||
LabelVerticalAxes ( GameObject target, string text, Color color = null ) : void | ||
SigFigs ( float i ) : string | ||
createLine ( Vector3 start, Vector3 end, float lineSize, Color c ) : GameObject | ||
createLine ( Vector3 start, Vector3 end, float lineSize, Color c, Shader s ) : GameObject |