C# Class TextSceneTempCreator, UnityTextScene

Class that saves and loads a binary temp file for the TextScene system. It delays each operation by a set amount of frames because it seems to make the operation a lot more stable :S
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Méthodes publiques

Méthode Description
InvokeCallback ( ) : void
TextSceneTempCreator ( string scene, TextSceneDeserializer, callback ) : System
Update ( ) : Status,

Method Details

InvokeCallback() public méthode

public InvokeCallback ( ) : void
Résultat void

TextSceneTempCreator() public méthode

public TextSceneTempCreator ( string scene, TextSceneDeserializer, callback ) : System
scene string
callback TextSceneDeserializer,
Résultat System

Update() public méthode

public Update ( ) : Status,
Résultat Status,