Свойство | Type | Description | |
---|---|---|---|
attackCollider | GameObject | ||
classification | Type, |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
Attack ( ) : IEnumerator | ||
FinishedAttacking ( ) : void | ||
spawnAttackCollider ( ) : void |