Свойство | Type | Description | |
---|---|---|---|
allowInput | bool | ||
clickEdgeToSwitch | bool | ||
controlEnabled | bool | ||
currentValue | int | ||
debug | bool | ||
leftEdgeRectForClickSwitch | Rect | ||
matrix | Matrix4x4 | ||
maxSpeed | float | ||
maxValue | int | ||
mouseRect | Rect | ||
partWidth | float | ||
rightEdgeRectForClickSwitch | Rect | ||
skipAutoSetup | bool | ||
smoothValue | float | ||
startValue | int |
Méthode | Description | |
---|---|---|
CalculateEdgeRectsFromMouseRect ( ) : void | ||
CalculateEdgeRectsFromMouseRect ( Rect myRect ) : void | ||
FillArrayWithValue ( float arr, float val ) : void | ||
OnGUI ( ) : void | ||
SetEdgeRects ( Rect leftRect, Rect rightRect ) : void | ||
SetMouseRect ( Rect myRect ) : void | ||
Setup ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
GetAvgValue ( float arr ) : float | ||
Start ( ) : IEnumerator |
public CalculateEdgeRectsFromMouseRect ( ) : void | ||
Résultat | void |
public CalculateEdgeRectsFromMouseRect ( Rect myRect ) : void | ||
myRect | Rect | |
Résultat | void |
public FillArrayWithValue ( float arr, float val ) : void | ||
arr | float | |
val | float | |
Résultat | void |
public SetEdgeRects ( Rect leftRect, Rect rightRect ) : void | ||
leftRect | Rect | |
rightRect | Rect | |
Résultat | void |
public Rect rightEdgeRectForClickSwitch | ||
Résultat | Rect |