Свойство | Type | Description | |
---|---|---|---|
Prefab | GameObject | ||
maxAlive | int | ||
minAlive | int | ||
showSpawns | bool | ||
totalAmount | int |
Свойство | Type | Description | |
---|---|---|---|
zb_girl_attack | float | ||
zb_girl_hp | float | ||
zb_no1_attack | float | ||
zb_no1_hp | float |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
DoKill ( ) : void | ||
DoSpawn ( ) : void | ||
IncreaseAttack_zb_girl ( float _amount ) : void | ||
IncreaseAttack_zb_no1 ( float _amount ) : void | ||
IncreaseHp_zb_girl ( float _amount ) : void | ||
IncreaseHp_zb_no1 ( float _amount ) : void | ||
IncreaseMaxAlive ( int _amount ) : void | ||
calcSpawnAmount ( ) : int |
public IncreaseAttack_zb_girl ( float _amount ) : void | ||
_amount | float | |
Résultat | void |
public IncreaseAttack_zb_no1 ( float _amount ) : void | ||
_amount | float | |
Résultat | void |
public IncreaseHp_zb_girl ( float _amount ) : void | ||
_amount | float | |
Résultat | void |
public IncreaseHp_zb_no1 ( float _amount ) : void | ||
_amount | float | |
Résultat | void |
public IncreaseMaxAlive ( int _amount ) : void | ||
_amount | int | |
Résultat | void |