Свойство | Type | Description | |
---|---|---|---|
BeamAmmo | float | ||
GoliathDead | bool | ||
MineAmmo | float | ||
MineLayerDead | bool | ||
Multiplier | int | ||
PlayerPosition | Vector3 | ||
PlayerRotation | Quaternion | ||
RocketAmmo | float | ||
SaveVersion | int | ||
Score | int | ||
ScorpionDead | bool | ||
TankBossDead | bool | ||
TimesBeaten | int | ||
desertSamplePointChunks | List |
||
desertSamplePointLocations | List |
||
desertSamplePointObjectNames | List |
||
desertSamplePointSizes | List |
||
desertTriangleIndexes | List |
||
iceSamplePointChunks | List |
||
iceSamplePointLocations | List |
||
iceSamplePointObjectNames | List |
||
iceSamplePointSizes | List |
||
iceTriangleIndexes | List |
||
newGamePlus | bool |
Méthode | Description | |
---|---|---|
Initialize ( ) : void | ||
Load ( ) : void | ||
NewGamePlusLoad ( ) : void | ||
SaveFile ( ) : System | ||
SoftLoad ( ) : void |
public List |
||
Résultat | List |