Méthode | Description | |
---|---|---|
ExpandBounds ( SVGGraphicsPath, path ) : void | ||
Render ( SVGGraphicsPath, path, ISVGPathDraw pathDraw ) : bool | ||
SVGGEllipse ( Vector2, p, float r1, float r2, float angle ) : UnityEngine |
public ExpandBounds ( SVGGraphicsPath, path ) : void | ||
path | SVGGraphicsPath, | |
Résultat | void |
public Render ( SVGGraphicsPath, path, ISVGPathDraw pathDraw ) : bool | ||
path | SVGGraphicsPath, | |
pathDraw | ISVGPathDraw | |
Résultat | bool |
public SVGGEllipse ( Vector2, p, float r1, float r2, float angle ) : UnityEngine | ||
p | Vector2, | |
r1 | float | |
r2 | float | |
angle | float | |
Résultat | UnityEngine |