Свойство | Type | Description | |
---|---|---|---|
isSupported | bool | ||
supportDX11 | bool | ||
supportHDRTextures | bool |
Méthode | Description | |
---|---|---|
CheckResources ( ) : bool | ||
Dx11Support ( ) : bool |
Méthode | Description | |
---|---|---|
CheckShaderAndCreateMaterial ( Shader s, Material m2Create ) : Material | ||
CheckSupport ( ) : bool | ||
CheckSupport ( bool needDepth ) : bool | ||
CheckSupport ( bool needDepth, bool needHdr ) : bool | ||
CreateMaterial ( Shader s, Material m2Create ) : Material | ||
DrawBorder ( RenderTexture dest, Material material ) : void | ||
NotSupported ( ) : void | ||
OnEnable ( ) : void | ||
ReportAutoDisable ( ) : void | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
CheckShader ( Shader s ) : bool |
protected CheckShaderAndCreateMaterial ( Shader s, Material m2Create ) : Material | ||
s | Shader | |
m2Create | Material | |
Résultat | Material |
protected CheckSupport ( bool needDepth ) : bool | ||
needDepth | bool | |
Résultat | bool |
protected CheckSupport ( bool needDepth, bool needHdr ) : bool | ||
needDepth | bool | |
needHdr | bool | |
Résultat | bool |
protected CreateMaterial ( Shader s, Material m2Create ) : Material | ||
s | Shader | |
m2Create | Material | |
Résultat | Material |
protected DrawBorder ( RenderTexture dest, Material material ) : void | ||
dest | RenderTexture | |
material | Material | |
Résultat | void |