Свойство | Type | Description | |
---|---|---|---|
powerupGetSounds | List |
Méthode | Description | |
---|---|---|
ActivatePowerUp ( PowerUp, power ) : void | ||
CreatePowerupIndicator ( ) : void | ||
DeactivatePowerUp ( PowerUp, power ) : void | ||
InitiateRespawnTimer ( PowerUpManagementScript, script ) : void | ||
OnTriggerEnter ( Collider coll ) : void | ||
RespawnTimer ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
ObjectIsPowerUp ( GameObject obj ) : bool |
Checks if the given object can grab a power up.
|
|
PowerupActive ( GameObject obj ) : bool |
Checks whether or not a powerup is affecting the given object
|
public ActivatePowerUp ( PowerUp, power ) : void | ||
power | PowerUp, | |
Résultat | void |
public DeactivatePowerUp ( PowerUp, power ) : void | ||
power | PowerUp, | |
Résultat | void |
public InitiateRespawnTimer ( PowerUpManagementScript, script ) : void | ||
script | PowerUpManagementScript, | |
Résultat | void |
public OnTriggerEnter ( Collider coll ) : void | ||
coll | Collider | |
Résultat | void |