Свойство | Type | Description | |
---|---|---|---|
Blood | GameObject | ||
BulletHit | GameObject |
Méthode | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
OnCollisionEnter2D ( Collision2D col ) : void | ||
Start ( ) : void |
public OnCollisionEnter2D ( Collision2D col ) : void | ||
col | Collision2D | |
Résultat | void |