Méthode | Description | |
---|---|---|
PlayAchievement ( string key, int countToUnlock ) : UnityEngine | ||
getCountToUnlock ( ) : int | ||
incrementPlayCount ( ) : void | ||
isAchievementUnlocked ( ) : bool | ||
makeTotalPlaysPersistence ( ) : void |
public PlayAchievement ( string key, int countToUnlock ) : UnityEngine | ||
key | string | |
countToUnlock | int | |
Résultat | UnityEngine |
public static incrementPlayCount ( ) : void | ||
Résultat | void |
public makeTotalPlaysPersistence ( ) : void | ||
Résultat | void |