C# Class PickingObjectif, PuzzleGameProject

Pickable element. The objective must be picked by the player to enable the FinalCase
Inheritance: Objectif
Afficher le fichier Open project: Cedric-Paris/PuzzleGameProject

Méthodes publiques

Méthode Description
Effect ( bool isTreated = false ) : EffectTransformation,

return the effect of this element. If isTreated, decrement the objectives count in the finalCase

Private Methods

Méthode Description
Start ( ) : void

Increment the objectives count in the finalCase

Method Details

Effect() public méthode

return the effect of this element. If isTreated, decrement the objectives count in the finalCase
public Effect ( bool isTreated = false ) : EffectTransformation,
isTreated bool If set to true the objective is pick.
Résultat EffectTransformation,