Свойство | Type | Description | |
---|---|---|---|
ID | int | ||
JustEntered | bool | ||
Pressed | System.Boolean | ||
UnityPause | UnityPause, | ||
count_down7 | System.Single | ||
frame | int |
Méthode | Description | |
---|---|---|
PauseButton ( ) : Casanova.Prelude | ||
Rule0 ( float dt, World, world ) : void | ||
Update ( float dt, World, world ) : void |
public Rule0 ( float dt, World, world ) : void | ||
dt | float | |
world | World, | |
Résultat | void |
public Update ( float dt, World, world ) : void | ||
dt | float | |
world | World, | |
Résultat | void |