Méthode | Description | |
---|---|---|
DestroyShield ( ) : void | ||
OrbitingShieldSphere ( float size, float rotateSpeed ) : System.Collections | ||
Start ( ) : void | ||
UpdatePosition ( Vector3 playerPos ) : void |
public OrbitingShieldSphere ( float size, float rotateSpeed ) : System.Collections | ||
size | float | |
rotateSpeed | float | |
Résultat | System.Collections |
public UpdatePosition ( Vector3 playerPos ) : void | ||
playerPos | Vector3 | |
Résultat | void |