Свойство | Type | Description | |
---|---|---|---|
directions | Vector3[] | ||
level | int |
Méthode | Description | |
---|---|---|
GenerateFloor ( ) : void | ||
LateUpdate ( ) : void | ||
OnCollisionStay ( Collision other ) : void | ||
ShuffleWorker ( ) : void | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
GenerateElevator ( ) : void | ||
GenerateHallwayItem ( GameObject gameObject ) : void | ||
GenerateHallways ( GameObject startHallway ) : void | ||
GenerateOffices ( ) : void | ||
GenerateUniqueRoom ( GameObject gameObject ) : void | ||
RemoveDuplicateHallways ( ) : void |
public OnCollisionStay ( Collision other ) : void | ||
other | Collision | |
Résultat | void |