Méthode | Description | |
---|---|---|
ObjectRecycler ( GameObject go, int totalObjectsAtStart ) : System.Collections | ||
freeObject ( GameObject objectToFree ) : void |
Méthode | Description | |
---|---|---|
fireRecyledEvent ( ) : void |
public ObjectRecycler ( GameObject go, int totalObjectsAtStart ) : System.Collections | ||
go | GameObject | |
totalObjectsAtStart | int | |
Résultat | System.Collections |
public freeObject ( GameObject objectToFree ) : void | ||
objectToFree | GameObject | |
Résultat | void |