Méthode | Description | |
---|---|---|
Clear ( ) : void | ||
ObjectProcess ( |
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Update ( ) : void |
Méthode | Description | |
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Objects_OnObjectUpdate ( object sender, |
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ProcessPrim ( |
public ObjectProcess ( |
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client | ||
textureProcess | TextureProcess, | |
defaultObjectMat | UnityEngine | |
Résultat | System |