Méthode | Description | |
---|---|---|
Execute ( ) : void | ||
MoveCommand ( IReceiver receiver, Tile, dest ) : UnityEngine |
Méthode | Description | |
---|---|---|
moveCurrentPlayer ( ) : void |
public MoveCommand ( IReceiver receiver, Tile, dest ) : UnityEngine | ||
receiver | IReceiver | |
dest | Tile, | |
Résultat | UnityEngine |