Свойство | Type | Description | |
---|---|---|---|
anchor | GameObject | ||
armL1 | GameObject | ||
armL2 | GameObject | ||
armL3 | GameObject | ||
armR1 | GameObject | ||
armR2 | GameObject | ||
armR3 | GameObject | ||
backLeft | WheelCollider | ||
backRight | WheelCollider | ||
frontLeft | WheelCollider | ||
frontRight | WheelCollider | ||
scoop | GameObject |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
FixedUpdate ( ) : void |