Свойство | Type | Description | |
---|---|---|---|
blobs | float[][] | ||
isoLevel | float |
Méthode | Description | |
---|---|---|
Regen ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
calcNormal ( Vector3 pnt ) : Vector3 | ||
doCube ( mcCube cube ) : bool | ||
doFrame ( ) : void | ||
genEdge ( mcCube cube, int edgei, int p1i, int p2i ) : void | ||
getCube ( int x, int y, int z ) : mcCube | ||
getPoint ( int x, int y, int z ) : mcPoint | ||
mPos ( mcPoint a, mcPoint b, int axisI ) : Vector3 | ||
march ( ) : void | ||
recurseCube ( mcCube cube ) : void | ||
renderMesh ( ) : void | ||
startEngine ( ) : void | ||
startObjs ( ) : void |