Свойство | Type | Description | |
---|---|---|---|
_elementSets | MBeastElementSet[], | ||
attackFrame | int | ||
attackTarget | MBeast, | ||
attackTower | MTower, | ||
beastType | MBeastType, | ||
blinkFrame | int | ||
defence | float | ||
hasTarget | bool | ||
health | float | ||
isAttacking | bool | ||
isAttackingTower | bool | ||
offence | float | ||
player | MPlayer, | ||
pool | List |
||
speed | float | ||
sprite | FSprite, | ||
target | Vector2 | ||
velocity | Vector2 |
Méthode | Description | |
---|---|---|
AdvanceFrame ( float amount ) : void | ||
Destroy ( ) : void | ||
Init ( ) : void | ||
MBeast ( ) : System | ||
New ( ) : MBeast, | ||
Start ( MPlayer, player ) : void | ||
UpdateStats ( ) : void |
public AdvanceFrame ( float amount ) : void | ||
amount | float | |
Résultat | void |
public static MBeastElementSet[], _elementSets | ||
Résultat | MBeastElementSet[], |