Свойство | Type | Description | |
---|---|---|---|
completeScore | Text | ||
completeTime | Text | ||
groupHUD | |||
groupLevelComplete | |||
groupLevelStart | |||
groupPause | |||
hudMagic | Slider, | ||
hudScore | Text | ||
hudScreenFader | Image | ||
hudTime | Text | ||
m_animIntroTime | float | ||
m_animator | Animator | ||
m_events | EventSystem | ||
m_fadeTime | float | ||
m_pauseInputDelayTime | float | ||
m_pauseInputReady | bool | ||
m_pauseInputTimer | float | ||
m_pauseSelectButtons | Button[] | ||
m_pauseSelector | int | ||
stageBG | Renderer | ||
stageBGTypes | List |
||
stageFG | Renderer | ||
stageFGTypes | List |
||
stageSet | Renderer | ||
stageSetTypes | List |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
ChangePalette ( int type ) : void | ||
DecreaseHUDTexts ( ) : IEnumerator | ||
FadeInScene ( ) : IEnumerator | ||
FadeOutScene ( bool returningToMenu ) : IEnumerator | ||
IncreaseGameOverTexts ( ) : IEnumerator | ||
LevelComplete ( ) : IEnumerator | ||
LevelIntro ( ) : IEnumerator | ||
Pause ( ) : void | ||
Start ( ) : void | ||
UnPause ( ) : void |
Méthode | Description | |
---|---|---|
LateUpdate ( ) : void | ||
Quit ( ) : IEnumerator | ||
StartingNewLevel ( ) : IEnumerator |
public FadeOutScene ( bool returningToMenu ) : IEnumerator | ||
returningToMenu | bool | |
Résultat | IEnumerator |
public IncreaseGameOverTexts ( ) : IEnumerator | ||
Résultat | IEnumerator |
public CanvasGroup,UnityEngine groupHUD | ||
Résultat |
public CanvasGroup,UnityEngine groupLevelComplete | ||
Résultat |
public CanvasGroup,UnityEngine groupLevelStart | ||
Résultat |
public CanvasGroup,UnityEngine groupPause | ||
Résultat |