Méthode | Description | |
---|---|---|
highlight ( GameObject obj, Color color ) : void |
Méthode | Description | |
---|---|---|
Update ( ) : void | ||
findRendererRecursive ( GameObject parent ) : GameObject | ||
highlightShader ( ) : Shader |
public static highlight ( GameObject obj, Color color ) : void | ||
obj | GameObject | |
color | Color | |
Résultat | void |