Méthode | Description | |
---|---|---|
Build ( Mesh mesh ) : void | ||
Build ( Mesh mesh, Matrix4x4 transform ) : void | ||
Clear ( ) : void | ||
Copy ( ) : HMesh, | ||
CreateFace ( ) : Face, | ||
CreateHalfedge ( ) : Halfedge, | ||
CreateTestMesh ( ) : HMesh, | ||
CreateTestMeshQuad ( ) : HMesh, | ||
CreateTestMeshTriangle ( ) : HMesh, | ||
CreateTriangle ( Vector3 p1, Vector3 p2, Vector3 p3 ) : Face, | ||
CreateVertex ( ) : Vertex, | ||
CreateVertex ( Vector3 p ) : Vertex, | ||
Destroy ( Face, face ) : bool | ||
Destroy ( Halfedge, halfedge ) : bool | ||
Destroy ( Vertex, vertex ) : bool | ||
Export ( ) : Mesh | ||
GetFaces ( ) : HashSet |
||
GetHalfedges ( ) : HashSet |
||
GetVertices ( ) : HashSet |
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HMesh ( ) : System.Collections | ||
IsValid ( ) : bool |
Méthode | Description | |
---|---|---|
EdgeKey ( int vertex1, int vertex2 ) : uint |
public Build ( Mesh mesh, Matrix4x4 transform ) : void | ||
mesh | Mesh | |
transform | Matrix4x4 | |
Résultat | void |
public static CreateTestMeshQuad ( ) : HMesh, | ||
Résultat | HMesh, |
public static CreateTestMeshTriangle ( ) : HMesh, | ||
Résultat | HMesh, |
public CreateTriangle ( Vector3 p1, Vector3 p2, Vector3 p3 ) : Face, | ||
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
Résultat | Face, |
public CreateVertex ( Vector3 p ) : Vertex, | ||
p | Vector3 | |
Résultat | Vertex, |
public Destroy ( Halfedge, halfedge ) : bool | ||
halfedge | Halfedge, | |
Résultat | bool |