Свойство | Type | Description | |
---|---|---|---|
m_gridNumHor | int | ||
m_gridNumVer | int | ||
m_hexBlueMaskMat | Material | ||
m_hexDarkRedMaskMat | Material | ||
m_hexGreenMaskMat | Material | ||
m_hexMaskPrefab | GameObject | ||
m_hexOutlineMaskMat | Material | ||
m_hexPrefab | GameObject | ||
m_hexRedMaskMat | Material | ||
m_maskActive | bool | ||
m_treePrefab | GameObject |
Méthode | Description | |
---|---|---|
CreateGridMap ( ) : void | ||
GetGridData ( ) : List
|
||
RunTests ( ) : void | ||
ToggleMask ( ) : void | ||
UpdateGridMap ( ) : void | ||
Xmirror ( ) : void | ||
Ymirror ( ) : void |
Méthode | Description | |
---|---|---|
CalcInitPos ( ) : void | ||
CalcWorldCoord ( int gridX, int gridY ) : Vector3 | ||
CreateGrids ( ) : void | ||
GetGridSize ( ) : void | ||
InitDebugStates ( ) : void | ||
InitList ( ) : void | ||
PlantTrees ( GameObject grid ) : void | ||
TestListSerielisation ( ) : void | ||
TestReferenceSerielisation ( ) : void |