Свойство | Type | Description | |
---|---|---|---|
dropSound | |||
type | scribblerType |
Свойство | Type | Description | |
---|---|---|---|
dropPosition | ScribblerHolder.DropPosition, | ||
holder | ScribblerHolder, | ||
puzzle | ScribblerSortingPuzzle, |
Méthode | Description | |
---|---|---|
LogicUpdate ( ) : void | ||
OffInteract ( GazePointer, pointer, Transform objectToInteractWith ) : bool | ||
OnInteract ( GazePointer, pointer ) : bool |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
GetMoveToAnchorOffsetPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedOffsetPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedRotation ( ) : Quaternion | ||
OnObjectPutBack ( ) : void | ||
RandomVector ( ) : Vector3 | ||
Start ( ) : void |
protected GetMoveToAnchorOffsetPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToNotGrabbedOffsetPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToNotGrabbedPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToNotGrabbedRotation ( ) : Quaternion | ||
Résultat | Quaternion |
public OffInteract ( GazePointer, pointer, Transform objectToInteractWith ) : bool | ||
pointer | GazePointer, | |
objectToInteractWith | Transform | |
Résultat | bool |
public OnInteract ( GazePointer, pointer ) : bool | ||
pointer | GazePointer, | |
Résultat | bool |
protected static RandomVector ( ) : Vector3 | ||
Résultat | Vector3 |
protected ScribblerHolder.DropPosition, dropPosition | ||
Résultat | ScribblerHolder.DropPosition, |
public AudioSource,UnityEngine dropSound | ||
Résultat |
protected ScribblerSortingPuzzle, puzzle | ||
Résultat | ScribblerSortingPuzzle, |