Свойство | Type | Description | |
---|---|---|---|
customLoopFreq | float | ||
customLoopStartAudio | bool | ||
grabSpeed | float | ||
grabbedInteractTag | string | ||
onObjectPlacedAction | UnityAction | ||
verticalAnchorOffset | float | ||
verticalInitOffset | float | ||
verticalPlacedOffset | float |
Свойство | Type | Description | |
---|---|---|---|
beforeMovePosition | Vector3 | ||
doCustomLoopAudio | bool | ||
gazeAnchor | Transform | ||
grabbed | bool | ||
initParent | Transform | ||
initPosition | Vector3 | ||
initRotation | Quaternion | ||
movingToAnchor | bool | ||
movingToPlacedPosition | bool | ||
placed | bool | ||
placement | GrabbedInteractablePlacement, | ||
pointer | GazePointer, |
Méthode | Description | |
---|---|---|
OffInteract ( GazePointer, pointer, Transform objectToInteractWith ) : bool | ||
OnGrabbedHighlight ( Transform highlightedObject ) : bool | ||
OnInteract ( GazePointer, pointer ) : bool | ||
StartInteraction ( ) : void |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
CustomLoopAudio ( ) : IEnumerator | ||
GetMoveToAnchorOffsetPosition ( ) : Vector3 | ||
GetMoveToAnchorPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedOffsetPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedPosition ( ) : Vector3 | ||
GetMoveToNotGrabbedRotation ( ) : Quaternion | ||
MoveToAnchorPosition ( ) : IEnumerator | ||
MoveToNotGrabbedPosition ( ) : IEnumerator |
protected CustomLoopAudio ( ) : IEnumerator | ||
Résultat | IEnumerator |
protected GetMoveToAnchorOffsetPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToAnchorPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToNotGrabbedOffsetPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToNotGrabbedPosition ( ) : Vector3 | ||
Résultat | Vector3 |
protected GetMoveToNotGrabbedRotation ( ) : Quaternion | ||
Résultat | Quaternion |
protected MoveToAnchorPosition ( ) : IEnumerator | ||
Résultat | IEnumerator |
protected MoveToNotGrabbedPosition ( ) : IEnumerator | ||
Résultat | IEnumerator |
public OffInteract ( GazePointer, pointer, Transform objectToInteractWith ) : bool | ||
pointer | GazePointer, | |
objectToInteractWith | Transform | |
Résultat | bool |
public OnGrabbedHighlight ( Transform highlightedObject ) : bool | ||
highlightedObject | Transform | |
Résultat | bool |
public OnInteract ( GazePointer, pointer ) : bool | ||
pointer | GazePointer, | |
Résultat | bool |
public UnityAction onObjectPlacedAction | ||
Résultat | UnityAction |
protected GrabbedInteractablePlacement, placement | ||
Résultat | GrabbedInteractablePlacement, |