Méthode | Description | |
---|---|---|
PlayerEnter ( GameObject player ) : void | ||
PlayerExit ( GameObject player ) : void |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
DestroyGoold ( bool displayNext ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public PlayerEnter ( GameObject player ) : void | ||
player | GameObject | |
Résultat | void |
public PlayerExit ( GameObject player ) : void | ||
player | GameObject | |
Résultat | void |