Свойство | Type | Description | |
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goalSound | |||
winAnim | GameObject |
Méthode | Description | |
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OnTriggerEnter ( Collider other ) : void |
Called when the ball collides with the ribbon. It's a trigger because we don't want to apply physics to the collision.
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Start ( ) : void |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | Other object that collided with us. |
Résultat | void |