Свойство | Type | Description | |
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GameModeNames | string[] | ||
GameModes | IGameMode[] |
Méthode | Description | |
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GetGameModeFromClassName ( string gameModeClassName ) : IGameMode |
returns the IGameMode instance that has the given class name
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GetHumanReadableNameForMap ( string mapClassName ) : string |
returns the human-readable alias for the given map. if no alias has been defined, it just returns the map class name
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GetSupportedGameModesForMap ( string mapClassName ) : IEnumerable |
returns a list of the IGameMode instances that support the given map
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GetSupportedMapsForGameMode ( IGameMode gameMode ) : IEnumerable |
returns a list of the class names of all maps that support the given game mode
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GetSupportedMapsForGameMode ( string gameModeClassName ) : IEnumerable |
returns a list of the class names of all maps that support the given game mode
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Méthode | Description | |
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BuildMapNameMap ( ) : void |
Builds the mapNameMap with the values and stuff...
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GameModeManager ( ) : System |
public static GetGameModeFromClassName ( string gameModeClassName ) : IGameMode | ||
gameModeClassName | string | |
Résultat | IGameMode |
public static GetHumanReadableNameForMap ( string mapClassName ) : string | ||
mapClassName | string | |
Résultat | string |
public static GetSupportedGameModesForMap ( string mapClassName ) : IEnumerable |
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mapClassName | string | |
Résultat | IEnumerable |
public static GetSupportedMapsForGameMode ( IGameMode gameMode ) : IEnumerable |
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gameMode | IGameMode | |
Résultat | IEnumerable |
public static GetSupportedMapsForGameMode ( string gameModeClassName ) : IEnumerable |
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gameModeClassName | string | |
Résultat | IEnumerable |