Свойство | Type | Description | |
---|---|---|---|
bulletScaleMax | float | ||
bulletScaleMin | float | ||
dieThreshold | float | ||
maxLightIntensity | float | ||
maxLightRange | float | ||
maxOrbSpeed | float | ||
minLightIntensity | float | ||
minLightRange | float | ||
minOrbSpeed | float | ||
orbImpact | |||
orbLight | Light | ||
ratioLossPerSecond | float | ||
ratioPower | float |
Méthode | Description | |
---|---|---|
KillOrb ( ) : void | ||
Launch ( ) : void | ||
OnCollisionEnter ( Collision c ) : void | ||
OnCollisionExit ( Collision c ) : void | ||
OnCollisionStay ( Collision c ) : void | ||
Redraw ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
hasLaunched ( ) : bool |
public OnCollisionEnter ( Collision c ) : void | ||
c | Collision | |
Résultat | void |
public OnCollisionExit ( Collision c ) : void | ||
c | Collision | |
Résultat | void |
public OnCollisionStay ( Collision c ) : void | ||
c | Collision | |
Résultat | void |