C# Class FireCurse, angrygoats

Purpose: Applies a curse to enemies which causes them to take damage over time.
Inheritance: MonoBehaviour
Afficher le fichier Open project: dulb640/angrygoats Class Usage Examples

Méthodes publiques

Méthode Description
updateStats ( float time, int damage ) : void

Private Methods

Méthode Description
Start ( ) : void
Update ( ) : void

Method Details

updateStats() public méthode

public updateStats ( float time, int damage ) : void
time float
damage int
Résultat void