Свойство | Type | Description | |
---|---|---|---|
current_behaviour | MonoBehaviour | ||
current_file_loc | string | ||
current_line_number | int | ||
current_object | GameObject |
Méthode | Description | |
---|---|---|
Clear ( ) : void | ||
InstantiatePrefab ( GameObject prefab, Vector3 location, Quaternion rotation ) : GameObject | ||
gizmoFor ( GameObject obj ) : void | ||
setSelected ( GameObject obj ) : void |
public static InstantiatePrefab ( GameObject prefab, Vector3 location, Quaternion rotation ) : GameObject | ||
prefab | GameObject | |
location | Vector3 | |
rotation | Quaternion | |
Résultat | GameObject |
public static gizmoFor ( GameObject obj ) : void | ||
obj | GameObject | |
Résultat | void |
public static setSelected ( GameObject obj ) : void | ||
obj | GameObject | |
Résultat | void |
public static MonoBehaviour current_behaviour | ||
Résultat | MonoBehaviour |