Свойство | Type | Description | |
---|---|---|---|
delta | Vector3 | ||
gravity | float | ||
heldBy | PlayerController, | ||
main | EggLogic, | ||
state | _state |
Méthode | Description | |
---|---|---|
PickUp ( PlayerController, pc ) : void | ||
Reset ( ) : void | ||
Throw ( ) : void | ||
ThrowToPlayer ( Vector3 receivingPlayer ) : void |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
DetectGroundHit ( ) : void | ||
DrawFallingShadow ( ) : void | ||
OnTriggerEnter ( Collider collider ) : void | ||
Start ( ) : void | ||
ThrowAt ( Vector3 dest ) : void | ||
ThrowStriaght ( ) : void | ||
Update ( ) : void |
public PickUp ( PlayerController, pc ) : void | ||
pc | PlayerController, | |
Résultat | void |
public ThrowToPlayer ( Vector3 receivingPlayer ) : void | ||
receivingPlayer | Vector3 | |
Résultat | void |