C# Class DelegateFactory.UnityEngine_Application_LogCallback_Event, UnityHello

Inheritance: LuaDelegate
Afficher le fichier Open project: woshihuo12/UnityHello Class Usage Examples

Méthodes publiques

Méthode Description
Call ( string param0, string param1, UnityEngine param2 ) : void
CallWithSelf ( string param0, string param1, UnityEngine param2 ) : void
UnityEngine_Application_LogCallback_Event ( LuaFunction func ) : System
UnityEngine_Application_LogCallback_Event ( LuaFunction func, LuaTable self ) : System

Method Details

Call() public méthode

public Call ( string param0, string param1, UnityEngine param2 ) : void
param0 string
param1 string
param2 UnityEngine
Résultat void

CallWithSelf() public méthode

public CallWithSelf ( string param0, string param1, UnityEngine param2 ) : void
param0 string
param1 string
param2 UnityEngine
Résultat void

UnityEngine_Application_LogCallback_Event() public méthode

public UnityEngine_Application_LogCallback_Event ( LuaFunction func ) : System
func LuaInterface.LuaFunction
Résultat System

UnityEngine_Application_LogCallback_Event() public méthode

public UnityEngine_Application_LogCallback_Event ( LuaFunction func, LuaTable self ) : System
func LuaInterface.LuaFunction
self LuaInterface.LuaTable
Résultat System