Свойство | Type | Description | |
---|---|---|---|
PlayerUsername | string | ||
channel_dropdown | Dropdown, | ||
channel_transform_connections | List |
||
chat_content_prefab | GameObject | ||
chat_diplay_name_text | InputField, | ||
chat_transform | Transform | ||
chat_window_transform | Transform | ||
input_text_field | InputField, | ||
old_object_limit | int | ||
received_message_header | GameObject | ||
received_message_prefab | GameObject | ||
send_button | Button | ||
sent_message_header | GameObject | ||
sent_message_prefab | GameObject |
Méthode | Description | |
---|---|---|
AddToObjectList ( GameObject old_object ) : void | ||
ChannelDropdown ( int index ) : void | ||
Initialize ( NetworkClient network_client, string playFabId ) : void | ||
OnPlayerChangeUserName ( ) : void | ||
ReceiveMessage ( string sender, string message, string timestamp, string sender_playfab_id ) : void | ||
SendMessageButtonClicked ( ) : void |
Méthode | Description | |
---|---|---|
OnChannelMessage ( NetworkMessage, netMsg ) : void | ||
OnCreateChannelResponse ( NetworkMessage, netMsg ) : void | ||
OnJoinChannelResponse ( NetworkMessage, netMsg ) : void |
public AddToObjectList ( GameObject old_object ) : void | ||
old_object | GameObject | |
Résultat | void |
public ChannelDropdown ( int index ) : void | ||
index | int | |
Résultat | void |
public Initialize ( NetworkClient network_client, string playFabId ) : void | ||
network_client | NetworkClient | |
playFabId | string | |
Résultat | void |
public ReceiveMessage ( string sender, string message, string timestamp, string sender_playfab_id ) : void | ||
sender | string | |
message | string | |
timestamp | string | |
sender_playfab_id | string | |
Résultat | void |
public List |
||
Résultat | List |
public InputField, chat_diplay_name_text | ||
Résultat | InputField, |
public GameObject received_message_header | ||
Résultat | GameObject |
public GameObject received_message_prefab | ||
Résultat | GameObject |