Méthode | Description | |
---|---|---|
DelayState ( BulletDelayedTracking, hOwner ) : UnityEngine | ||
OnFixedUpdate ( ) : void | ||
Reset ( ) : void | ||
Update ( ) : IState, |
public DelayState ( BulletDelayedTracking, hOwner ) : UnityEngine | ||
hOwner | BulletDelayedTracking, | |
Résultat | UnityEngine |