Méthode | Description | |
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FaceCamera ( ) : void |
Make sprite always face the camera http://answers.unity3d.com/questions/536208/game-texture-always-face-camera.html
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Start ( ) : void | ||
Update ( ) : void | ||
UpdateProgressBar ( float spawnProgress ) : void |
Update the progress bar status. Linear between 0.0f (empty) and 1.0f (full).
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public UpdateProgressBar ( float spawnProgress ) : void | ||
spawnProgress | float | Spawn progress of the unit. |
Résultat | void |