Свойство | Type | Description | |
---|---|---|---|
assocBlock | brick, | ||
id | int | ||
isDead | bool | ||
maxHealth | int |
Méthode | Description | |
---|---|---|
BrickData ( int maxHealthToSet, int idToSet, brick, assocBlockToSet, GameManager gmToSet ) : System | ||
checkBlock ( ) : bool | ||
updateBlock ( int healthToSet ) : bool |
public BrickData ( int maxHealthToSet, int idToSet, brick, assocBlockToSet, GameManager gmToSet ) : System | ||
maxHealthToSet | int | |
idToSet | int | |
assocBlockToSet | brick, | |
gmToSet | GameManager | |
Résultat | System |
public updateBlock ( int healthToSet ) : bool | ||
healthToSet | int | |
Résultat | bool |