Свойство | Type | Description | |
---|---|---|---|
attack | BossAttack, | ||
damage | float | ||
probability | float | ||
successfulHits | int | ||
totalTimesUsed | int |
Méthode | Description | |
---|---|---|
AttackData ( ) : System.Collections | ||
changeProbability ( float value ) : void | ||
incrementTimesUsed ( ) : void |
public changeProbability ( float value ) : void | ||
value | float | |
Résultat | void |