Свойство | Type | Description | |
---|---|---|---|
AUDIO_PATH | string | ||
baseAttack | BaseAttack[], |
Méthode | Description | |
---|---|---|
AddAttack ( string n ) : void | ||
AddStatusValue ( int index ) : void | ||
BaseAttackData ( ) : System.Collections | ||
Copy ( int index ) : void | ||
GetIDForAttack ( BaseAttack, atk ) : int | ||
ImportOldAttack ( BaseAttack, atk, string title ) : int[] | ||
LoadData ( ) : void | ||
RemoveArmor ( int index ) : void | ||
RemoveData ( int index ) : void | ||
RemoveFormula ( int index ) : void | ||
RemoveItem ( int index ) : void | ||
RemoveStatusValue ( int index ) : void | ||
RemoveWeapon ( int index ) : void | ||
SaveData ( ) : void | ||
SetStatusValueType ( int index, StatusValueType val ) : void |
public BaseAttackData ( ) : System.Collections | ||
Résultat | System.Collections |
public GetIDForAttack ( BaseAttack, atk ) : int | ||
atk | BaseAttack, | |
Résultat | int |
public ImportOldAttack ( BaseAttack, atk, string title ) : int[] | ||
atk | BaseAttack, | |
title | string | |
Résultat | int[] |
public RemoveStatusValue ( int index ) : void | ||
index | int | |
Résultat | void |
public SetStatusValueType ( int index, StatusValueType val ) : void | ||
index | int | |
val | StatusValueType | |
Résultat | void |