Свойство | Type | Description | |
---|---|---|---|
availableRooms | GameObject[] | ||
currentRooms | List |
Méthode | Description | |
---|---|---|
AddRoom ( float farthestRoomEndX ) : void | ||
FixedUpdate ( ) : void | ||
GenerateRoomIfRequred ( ) : void | ||
Start ( ) : void |
public AddRoom ( float farthestRoomEndX ) : void | ||
farthestRoomEndX | float | |
Résultat | void |