Свойство | Type | Description | |
---|---|---|---|
MethodCall | string | ||
animationTag | string | ||
castToSurface | bool | ||
effect | GameObject | ||
eventType | AE_EventType | ||
fireTime | float | ||
layer | int | ||
rotation | Rotation, | ||
target | Transform |
Méthode | Description | |
---|---|---|
Init ( ) : void | ||
Reset ( ) : void |