Name |
Description |
CyclesBackground |
Helper class to hold background/world shader related data and state |
CyclesLight |
Intermediate class used for converting rhino light sources to Cycles light sources. |
CyclesMesh |
Simple wrapper object to hold mesh related data to be pushed to Cycles. |
CyclesObject |
Simple wrapper object to hold mesh related data to be pushed to Cycles. |
CyclesObjectShader |
Helper object to determine what shaders need update, what shaders need to be created |
CyclesObjectTransform |
Intermediate class to record dynamic object transforms |
CyclesShader |
Intermediate class to convert various Rhino shader types to Cycles shaders @todo better organise shader intermediary code instead of overloading heavily |
CyclesTextureImage |
|
CyclesView |
|
EngineSettings |
|
Measurement |
Very simple rolling average measuring. This approximates average over the last thousand measurements. Use when there is no need for exact average. |
RenderEngine |
|
RenderEngine.SamplesChangedEventArgs |
|
RenderEngine.StatusTextEventArgs |
|
ViewPlane |
|