C# (CSharp) GameEngine.Drawing.Bitmap Namespace

Classes

Name Description
Animation Animation class that allows the user to specify metrics about animation frames from a spritesheet. Also allows specification of other meta properties such as the Delay between frames, whether the animation should loop and what methods to provide information about current frame information based on the Game Time.
BitmapDrawable Represents a GameDrawable Item that renders some form of bitmap Texture to the screen. Any IGameDrawable subclass that wishes to make use of drawing functionality capable of drawing textures to the screen, this abstract class provides all the drawing logic and just requires the implementation of GetSourceRectangle and GetSourceTexture to be implemented.
StaticImage