Name | Description |
---|---|
DGRPRenderer | Used for rendering DGRPs in the world. |
DGRPRendererItem | |
TerrainVertex | |
WorldCamera | Camera used to draw world. |
_2DDrawBuffer | A group of sprites grouped by texture. In SoftwareDepth mode, each buffer has more than one of these. Otherwise it just tends to be one. |
_2DDrawGroup | |
_2DSprite | Represents a 2D sprite in the game. |
_2DSpriteGroup | |
_2DSpriteVertex | |
_3DSprite | |
_3DWorldBatch | Used for drawing 3D elements in world. |