Method |
Description |
|
DetectSteamRunning ( ) : void |
|
|
DetectSteamRunningByMainModule ( ) : void |
|
|
GetSteamProcesses ( ) : System.Diagnostics.Process[] |
|
|
InjectSteamOverlayIfNeeded ( ) : void |
|
|
IsSteamMainModule ( Process p ) : bool |
|
|
IsSteamStartRequired ( ) : bool |
|
|
Launch ( ProcessStartInfo processStartInfo ) : Process |
|
|
LaunchGameWithUacBypass ( ) : void |
|
|
LaunchGameWithoutUacBypass ( ) : void |
|
|
LaunchWithUacBypass ( ProcessStartInfo gameStartInfo ) : int |
|
|
LegacySteamLaunch ( ) : void |
|
|
ModernLaunch ( ) : void |
|
|
PostProcessLaunch ( ) : void |
|
|
PrepareLegacySteamLaunch ( ) : void |
|
|
PrepareModernGameLaunch ( ) : void |
|
|
PrepareSteamState ( ) : void |
|
|
SetAffinity ( ) : void |
|
|
SetPriority ( ) : void |
|
|
StartGame ( ) : void |
|
|
StartSteam ( ) : void |
|
|
StartSteamIfRequired ( ) : void |
|
|
TryDetectSteamRunning ( ) : void |
|
|
TryInject ( Injector injector ) : void |
|
|
TryInject64 ( Injector injector ) : void |
|
|
TrySetForeground ( Process launchedGame ) : void |
|
|
TryStartSteam ( ) : void |
|
|
TrySteamApiInit ( ) : void |
|
|
ValidateSteamRunning ( ) : void |
|
|
WaitForSteamProcess ( ) : void |
|
|