C# Class withSIX.Play.Core.Games.Entities.RealVirtuality.ArmaGame

Inheritance: RealVirtualityGame, ISupportModding, ISupportMissions, ISupportProfiles, ISupportServers
Mostrar archivo Open project: SIXNetworks/withSIX.Desktop

Public Methods

Method Description
CreateServer ( ServerAddress address ) : Server
GetAdditionalLaunchMods ( ) : IEnumerable
GetProfiles ( ) : IEnumerable
GetServerFilter ( ) : IFilter
Initialize ( ) : void
LocalMissionsContainers ( ) : IEnumerable
LocalModsContainers ( ) : IEnumerable
PostInstallPreLaunch ( IReadOnlyCollection procced, bool launch = false ) : void
PublishMission ( string fn ) : void
QueryServer ( ServerQueryState state ) : System.Threading.Tasks.Task
QueryServers ( IGameServerQueryHandler queryHandler ) : Task>
RefreshState ( ) : void
SupportsContent ( IMod mod ) : bool
SupportsContent ( Mission mission ) : bool
SupportsServerType ( string type ) : bool
UpdateMissionStates ( IReadOnlyCollection missions ) : void
UpdateModStates ( IReadOnlyCollection mods ) : void

Protected Methods

Method Description
ArmaGame ( System.Guid id, ArmaSettings settings ) : System
ArmaGame ( System.Guid id, GameSettingsController settingsController ) : System
GetExecutable ( ) : IAbsoluteFilePath
GetStartupSpec ( ) : StartupBuilderSpec
GetSupportedModTypes ( ) : IEnumerable
ShouldConnectToServer ( ) : bool
StartupParameters ( ) : string[]>.Tuple

Private Methods

Method Description
ConvertIfValid ( string i ) : IAbsoluteDirectoryPath
GetModDirectory ( ) : IAbsoluteDirectoryPath
GetModPaths ( ) : ContentPaths
GetModRepositoryDirectory ( ) : IAbsoluteDirectoryPath
HandleAdditionalMods ( string additionalMods ) : IEnumerable
UpdateContentPaths ( ) : void
UpdateMissionPaths ( ) : void
UpdateModPaths ( ) : void

Method Details

ArmaGame() protected method

protected ArmaGame ( System.Guid id, ArmaSettings settings ) : System
id System.Guid
settings ArmaSettings
return System

ArmaGame() protected method

protected ArmaGame ( System.Guid id, GameSettingsController settingsController ) : System
id System.Guid
settingsController GameSettingsController
return System

CreateServer() public method

public CreateServer ( ServerAddress address ) : Server
address ServerAddress
return Server

GetAdditionalLaunchMods() public method

public GetAdditionalLaunchMods ( ) : IEnumerable
return IEnumerable

GetExecutable() protected method

protected GetExecutable ( ) : IAbsoluteFilePath
return IAbsoluteFilePath

GetProfiles() public method

public GetProfiles ( ) : IEnumerable
return IEnumerable

GetServerFilter() public method

public GetServerFilter ( ) : IFilter
return IFilter

GetStartupSpec() protected method

protected GetStartupSpec ( ) : StartupBuilderSpec
return StartupBuilderSpec

GetSupportedModTypes() protected abstract method

protected abstract GetSupportedModTypes ( ) : IEnumerable
return IEnumerable

Initialize() public method

public Initialize ( ) : void
return void

LocalMissionsContainers() public method

public LocalMissionsContainers ( ) : IEnumerable
return IEnumerable

LocalModsContainers() public method

public LocalModsContainers ( ) : IEnumerable
return IEnumerable

PostInstallPreLaunch() public method

public PostInstallPreLaunch ( IReadOnlyCollection procced, bool launch = false ) : void
procced IReadOnlyCollection
launch bool
return void

PublishMission() public method

public PublishMission ( string fn ) : void
fn string
return void

QueryServer() public abstract method

public abstract QueryServer ( ServerQueryState state ) : System.Threading.Tasks.Task
state withSIX.Play.Core.Games.Legacy.ServerQuery.ServerQueryState
return System.Threading.Tasks.Task

QueryServers() public abstract method

public abstract QueryServers ( IGameServerQueryHandler queryHandler ) : Task>
queryHandler IGameServerQueryHandler
return Task>

RefreshState() public method

public RefreshState ( ) : void
return void

ShouldConnectToServer() protected method

protected ShouldConnectToServer ( ) : bool
return bool

StartupParameters() protected method

protected StartupParameters ( ) : string[]>.Tuple
return string[]>.Tuple

SupportsContent() public method

public SupportsContent ( IMod mod ) : bool
mod IMod
return bool

SupportsContent() public abstract method

public abstract SupportsContent ( Mission mission ) : bool
mission Mission
return bool

SupportsServerType() public method

public SupportsServerType ( string type ) : bool
type string
return bool

UpdateMissionStates() public method

public UpdateMissionStates ( IReadOnlyCollection missions ) : void
missions IReadOnlyCollection
return void

UpdateModStates() public method

public UpdateModStates ( IReadOnlyCollection mods ) : void
mods IReadOnlyCollection
return void